d1eSEL art
  • Home
  • About
  • Concept Art
  • Traditional Art
  • Level Design
  • 3ds Max
    • Props
  • Videos
  • Contact
    • Other Sites
  • Blog

Latest News.

5/3/2012 - Level design/news update.

Hello all! I have been working in the game engine that is used for the game Elder Scrolls: Skyrim and have been putting much of my time to it. I've updated my "Level Design" page with photos of the level I'm working on. Also, keep an eye out for more concept art and other work I will be putting up on here these coming months. E3-2012.....here I come!!

3/7/2012 - Downtown

In this painting, I wanted to concept a dark town scene with vibrant lights creating strong colours at night. Enjoy!

1/29/2012 - Summoner.

In this concept painting I wanted to go back a create a demon character with a dark feel to it contrasting with glowing armour. Its good to give myself a different topic other than environmental concepts. Enjoy!

1/19/2012 - Stadium.

1st concept of 2012! In this painting, I wanted to design my own location for a map I would love to see and play on MW3. There hasn't been a lot of night maps in the recent Call of Duty's, so I thought I'd create a painting for one. Enjoy!

12/30/2011 - Arctic Temple.

In this painting I wanted to show some kind of cold, organic feel with a sort of aged entrance to an underground temple in the arctics. My last painting of 2011 and I feel I've progressed quite a bit this year. It feels good to finally be working in the industry, but next on the list is to be a game artist for a developer. New years resolution?! More art to come, and have a great New Years. Goodbye 2011, hello 2012!

Latest Work.

Picture
Downtown

Traditional Painting.

Although many of my art content on here is done digitally, I started painting (2007) with acrylic and aerosol on canvas. Many of the paintings that were in my solo art showing can be viewed here.
Copyright © 2011. Robert Maldonado. All rights reserved.